Object Menu PRO v2 – Manual

The ultimate object menu. Create a menu that can almost do anything. Due to the vast amount of options the setup process will most likely be very confusing at first. However ones you understand the basics it becomes easy. The entire setup is done inside the “_Config (Object Menu PRO)” script. This is great since no one will be able to edit or read your script. The only downside is that one little misplaced , or ” will break the script so its important you pay attention to this. You can setup a total of 12 main buttons and 12 buttons in each main button making a total of 144 buttons. Do however note that this includes a close and back button. Basic layout The basic layout of a settings in the script is as following:“something : something : something = something”, There are 3 variants of this setting:“settings :

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Land Impact tools – Permissions

SL gadgets that show the Land impact / prims of avatars require special permissions in order to work.Without these permissions the script (inside the gadget) is not able to read the lands prim information. This has been implemented by LL for privacy reasons. Group owned land If the land/parcel is owned by a group the owner of the gadget needs to be a member or that group and needs to have the following permissions in the group: return group owned objects return group set objects return non-group objects Also note that with group owned land the gadget will only work when the avatar is online. This means that as soon as you log off the gadget will no longer be able to get the land impact / prim information. To solve this and to make the gadget work without any of the permissions above you can deed the gadget to

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Event Blogger Room Vendor

The ultimate vendor system for blogger rooms is finally here. The Event blogger room vendor system is especially designed for event organizers/managers. Running a blogger room has never been so easy and less work as with the Event blogger room system. Need to return all vendors and rez new ones at the end of the event? Not with the Event Blogger room vendor system. The included server will remove all the rezzed vendors and rez new ones automatically on a by you specified date. In addition to automatically replacing the vendors you and your managers can control many aspects of the vendor over the blue dialog menu. Vendors can be replaced, the position can be reset, etc. For those who are changing from a other system to the Event blogger room vendor. The server contains a blogger list that supports both names and uuids (you can even mix them). So

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The Real Wardrobe – Quick Setup Guide

Before anything else make sure you have RLV enabled and that you have a RLV enabled viewer (like for example Firestorm). To enable RLV you first need to enable the advanced menu in preferences (for Firestorm see picture above). After turning on the advanced menu you will have the Advanced option in your menu bar (viewer restart may be required). To Enable RLV simply click on RestraindLove API (see picture above). You will be prompt to restart your viewer. Setup your RLV folder Inside your wardrobe you will find a _Config notecard that you can edit. This notecard tells the wardrobe in what #RLV folder in your inventory to search. By default this is clothes (#RLV/clothes). The folder in the _Config notecard has to exist in your inventory inside the #RLV folder. If for some reason your viewer didn’t automatically add the #RLV folder then create this folder (right click/new

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Easy RLV Area

The Easy RLV Area lets you set and or unset RLV restrictions in a by you defined area. In addition to supporting all existing RLV commands it also lets you attach, detach items and more. The Easy RLV Area consists of 2 items. The Easy RLV Area (to be rezzed at your location) and The Easy RLV Area HUD (to be worn by the person who will be controlled by the Easy RLV Area).The Easy RLV Area HUD is available for FREE in my main store. Note that the Easy RLV Area does not work with the standard RLV Relay (for example OpenCollar). The Easy RLV Area uses a seamless encrypted communication technique and brings features that are simple not possible with the standard RLV Relay. Don’t worry do, you can use the Easy RLV Area along with any other RLV items like OpenCollar. The Easy RLV Area and HUD

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Editing the Magic Portal

The Magic Portals work with a collision prim that detects when the avatar walks in to the portal. For realism this collision prim is located inside the portal so that when people walk against the sides or other parts of the portal they don’t get teleporter. With some portals such as the 4D Portal Door the collision prim is located behind the door, so that you see your avatar walking through the door before they get teleported. This may be a problem when you put the door on a wall as the collision prim might result in the wall. As all the Magic Portals are mod you can easily fix this if required. Just edit the portal, select “Edit linked” and find the prim with the “FW COL” script in it. Reposition this prim to where you want and done.

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Easy Greeter 2 – Manual

The Easy Greeter 2 is the next version of the Easy Greeter, bringing you the maximum features with the minimum lag! On of the biggest changes in the new greeter is the sensorless scanner that allowed you to scan any area you want. It can scan a full sim or even cover a range of 10.000 meters. What’s in the box Easy Greeter 2The item that does all the work. Easy Greeter 2 Remote Menu (Click)A sign that you can click to get the menu of the greeter. Easy Greeter 2 Remote Menu (Collision) aka Welcome MatA welcome mat that gives you the menu of the greeter. Easy Greeter 2 SelectorTo select an area for when you use the Box scan mode. This gives you the data you need to copy&past into Set Box _Config notecard The first thing you want to do when setting up your greeter is to

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Easy Click and Wear Demo PRO – Manual

The first thing you need to do is set the BobsCreations experience on your land (where you want the Easy Click and Wear Demo PRO to work). The Easy Click and Wear Demo PRO will only work on land with the experience and items will only remain attached when people remain on land with the experience set. When someone moves to a other parcel that doesn’t not have the experience set the items will be dettached. Ones you unbox the product you will have a “Easy Click and Wear Demo PRO” prim containing 2 scripts and note notecard and a “_Object Attach” script. The “_Object Attach” script needs to be set to no-copy. Do this in your inventory. The “Easy Click and Wear Demo PRO” prim is fine as it is. You can however drag the scripts and notecards to your inventory and add them to a other prim. The

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Avatar Lag Scanner

Reduce crashes and fix teleport problems by removing laggy attachments. The Avatar lag Scanner gives you a list of your 10 most laggy attachments. In addition to fixing teleport problems and reducing crashes you are making SL a more pleasurable experience for others since when you have a high stream or script cost you are also causing lag to others. Important note: Having a low lag avatar doesn’t mean you have a bad looking avatar. As you can see, i have a full mesh body, head, clothes, hair, etc and i am bellow 100.0000 Stream cost. Stream MODE To start scanning click the STEAM MODE button. This will give you a list of your most laggy attachments and the total amount of stream cost your avatar takes. First of all (after clicking Stream MODE) have a look at your total.If you have a number bellow 100.0000 everything is fine and

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Easy Texture Changer Hud

The first Texture changer HUD with a setup time of 1 minute. No notecards, no configuration. Demo feature included. Automatic texture (UUID) encryption. This product is fully compatible with the Easy Business Card. You you can add your landmark button, set the background, logo textures etc etc. Important note: This is a very specialized product build for the cloths sellers that i know. Its build to deliver super fast and easy setup without any unnecessary features that barley and cloth seller uses and contains a timed demo function so you can set your product as a demo with just 1 click. More important information (about this version): This version of the hud is limited to 32 (texture changing) buttons. A button can store up to 5 textures (unlimited faces and prims, if you use the same texture on multiple prims and faces it still counts as one texture). The hud

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