Master Scanner PRO – Manual

The ultimate sensorless scanner script for your objects and HUDs. The Master Scanner PRO lets your easily scan for avatars on the sim. You can scan for avatars on the same parcel, the sim, based on parcel owner, range or box mode. Box mode lets you define a specific area to scan (from vector A to vector B). Since the Master Scanner PRO is a sensorless scanner you do not have a avatar or range limit. _Config script Inside the _Config script you can set the settings of the scanner. scan_type: region, parcel or owner. Region scans the whole sim/region. Parcel scans the parcel (where the Master Scanner PRO is located) and Owner scans all parcels on the same that have the same owner as the parcel where the Master Scanner PRO is on. scan_range: the range in meters of which avatars need to be in order to be detected.

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Master Scripts for Creators

Create almost anything you want with the Master Menu PRO and the Master Changer PRO. Both scripts have been designed to be a all-in-on script. The Master Menu PRO lets you easily create (2 level) menu’s and HUDs. You only need basic scripting knowledge to use it as the Master Menu PRO script takes care of the “hard part”. It generates the menu, handles HUD buttons and takes care of the communication. The only thing you need to deal with is link message and of course what you want these link messages to do. The Master Changer PRO is a “everything changer”. Change texture, color, material, give inventory, resize, etc, etc. The only thing you need to do is simply send a link message to the Master Changer PRO and it takes care of the rest. It has the ability to change multiple prims in a link set and even

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Master Changer PRO – Manual

The ultimate prim changer script for your objects. More then 20 functions. The Master Changer PRO is a all-in-on script that lets you change the texture, color, size, etc of your object. It can change one prim, all prims or prims based on there name. By using the name function you can link multiple prims together and change all prims that have a specific name. This means that you only need one Master Changer PRO script in your object regardless of how many prims. It even comes with a customizable merge script that lets you remove scripts. So if you for example have a fence (containing the Master Changer PRO) and people link multiple fences together it can remove all the unnecessary scripts (since only 1 Master Change PRO would be needed to change all linked fences). The Master Changer PRO works with link messages (on a customizable link number).

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Master Menu PRO – Manual

The ultimate menu generator script for your objects and HUDs. The Master Menu PRO lets you create a professional looking (2 level) menu with up to 144 buttons. The buttons can be shown in a customizable blue dialog menu and can also be used on a HUD. What the buttons do is up to you. The Master Menu PRO takes care of creating the menu and sending the data to a other script (in the same prim) and/or to a Master Menu PRO script in a other object (anywhere on the sim). Important to note is that the Master Menu PRO is designed for menu generation and communication and it does not do things such as changing textures without a additional script. With basic scripting knowledge you can easily add these functions yourself (examples included). You also have the option to get the “Master Changer PRO” which comes with over

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Halloween Shopping

10 new Halloween items to spice up your Halloween party or event. I will be adding the items to the main store and on marketplace the first week of November till then bellow a list where you can find them. Designer Showcase: http://maps.secondlife.com/secondlife/Corrupted%20Innocence/23/99/3504 EBento: http://maps.secondlife.com/secondlife/EBENTO/89/142/22 Jail Event: http://maps.secondlife.com/secondlife/Zen%20Soul/60/195/24 Main store: http://maps.secondlife.com/secondlife/Bluebell%20Island/151/98/29 Main store: http://maps.secondlife.com/secondlife/Bluebell%20Island/159/85/21 Main store (Easy Fog Machine): http://maps.secondlife.com/secondlife/Bluebell%20Island/180/73/21 Unik: http://maps.secondlife.com/secondlife/UniK/210/120/27 Swank: http://maps.secondlife.com/secondlife/Swank%20Events/193/83/23 INOV: http://maps.secondlife.com/secondlife/Rising%20Fire/77/217/65 Cheeky WOW: http://maps.secondlife.com/secondlife/Rosecastle/67/150/34

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Suggestion winners

First of a big thank you for all the great suggestions. It will definitively take some time to turn them into reality. I am not going to give any spoilers do. The winners are: Greatfang Novo SunShine Kukulcan Duskyrose Deir FernCottage Resident Lee Mechanique You can pickup your gift card at the “gift pickup terminal” in the main store. Congratulations.

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Make a suggestion and win a gift card

Drop a notecard with a suggestion for a new product, product improvement or other idea in my suggestion box before the 1st of October and win one of five 1000L$ Gift Cards. The 1st of October (2022) the 5 best suggestions will be picked and the winners will be published. In case of multiple identical suggestions the first person dropping the notecard in the suggestion box will be selected. Maximum 1 notecard per avatar. Multiple suggestions per notecard are permitted. P.s. do not forget to add your legacy name to the notecard.

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Easy Wallet (ATM)

Let your partner or anyone on the access list take L$ from you. Before they can however you need to add credit to your wallet and they will only be able to take the L$ that are in your wallet. Not 1 L$ more. The Easy Wallet is made to be worn as a attachment (that also works on land where scripts are disabled) but it can also be rezzed in-world. If you don’t like the wallet you can also take the script and notecard out and add them to your favorite hand bag or other item. The User Menu (the menu avatars that are on your access list get) can be customized in the notecard that is inside the contents of the Wallet. When there is not enough credit inside your wallet buttons with a to high number automatically get disabled (a X is added to them). You can

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Create you own Real Wardrobe

Cant find the wardrobe that matches your style? Why not make one yourself. The Real Wardrobe DIY comes with everything you need to create your own wardrobe (door and drawer scripts are not included). You get a custom version of the Real Wardrobe script and 11 mesh prims that you can use to create your own wardrobe or change a existing wardrobe into a Real Wardrobe. You can also create and use your own mesh. Building skills are required as you need to edit and link prims. Now available in the main store and on marketplace.

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Object2Object (Personal edition)

Need a quick and easy solution to make 2 objects communicate with each other without having to deal with creating custom channels and encryption (or need 1 object that sends a message to 100 other objects)? Then this script is for you. The Object2Object script takes care of the channel, validation and uses a secure encrypted token. The only thing you need to do is send a link message to the script and you are done. The Object2Object script sends data as a “List” allowing for multiple data parameters to be send at ones. Complete working example script is included.

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